There are some real assets in this update but first, I have drawn a concept for a new enemy "The Slimy Grabber" as you can see below
As you can probably tell by now from the look of the concepts, we're
going for a cartoony style to the game, so the textures have all been hand painted to reflect that style. Below are a few of the textures
that have been created so far.
Starting from the top left going clockwise:
Dirt, Grass, Stone and an alternative Stone. these have all been
created to be tile-able and have several colour variations as
well as normal and specular maps (which we are still unsure if we want
to use in all circumstances).